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This came up on the Starfinder Discord.
Relevant rules:
Weapons often employ electrical charges (typically stored in batteries), cartridges of ammunition, or individual missiles. A weapon’s capacity measures what size battery it uses or the number of cartridges it can hold, and its usage is how much ammunition it uses with each attack. You can use launchers to fire their corresponding missiles, which must be loaded individually. Reloading a weapon or inserting a new battery (including ejecting a spent cartridge or battery if necessary) takes a move action.
Weapons that use standard ammunition (arrows, charges, darts, mini-rockets, petrol, rounds, scattergun shells, etc.) are sold preloaded. For weapons with other forms of ammunition (such as grenades), ammunition must be purchased separately.
Foundry acts as though it comes pre-loaded.
It could be argued that the etc. would cover anything not mentioned while "other forms of ammunition" includes no etc or even "or ammunition in the special category"
Clarification would be great as missiles are 5k+ credits per missile....