Any guidance for new species grafts?


General Discussion


Howdy.

As per the tagline. I wonder if there is any kind of guidance for new species grafts?

In general I think species grafts are probably the coolest of the augs and offer the most player interest customizing.

There are some really cool generic ones that would fit great.

Like the Viper CR 9's
Special Abilities
Envenom (Ex) Each viper has a signature poison, sometimes concocted with material from their own body. Each day they can produce three doses of this poison, which acts as an existing poison at a level lower than or equal to their CR. This poison can’t be sold and loses its toxicity after 24 hours.

or the Aspari
Special Abilities
Honey Production (Ex) Once per day, an astriapi can spend 10 minutes to produce a vial of magical honey. This honey functions as a mk 1 serum of healing. At 5th level (or CR 5), the honey functions as a mk 2 serum of healing, and at 9th level (or CR 9), it functions as a mk 3 serum of healing. Regardless of its level, the honey can’t be sold, and its magical properties expire after 24 hours, when it turns into mundane foodstuff.

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