Read Aura and Magical Hazards


Rules Discussion


I know if a Magical Hazard has a minimum proficiency rank with stealth. It cannot be found with Detect Magic. What about the spell Read Aura?


With a 1 minute casting time, it isn't really designed for being cast while traveling. So it probably couldn't be used as an early warning indicator that the party is about to stumble into a magical hazard.

I would probably let you use it normally on an object that you already know has a magical trap on it.

But I reserve the right to add the same line that Detect Magic has - that for magic that is intending to be deceptive to such spells, Read Aura can only successfully discern the true nature of the magic if the spell level is lower than what Read Aura is being cast at.


breithauptclan wrote:

With a 1 minute casting time, it isn't really designed for being cast while traveling. So it probably couldn't be used as an early warning indicator that the party is about to stumble into a magical hazard.

I would probably let you use it normally on an object that you already know has a magical trap on it.

But I reserve the right to add the same line that Detect Magic has - that for magic that is intending to be deceptive to such spells, Read Aura can only successfully discern the true nature of the magic if the spell level is lower than what Read Aura is being cast at.

I was thinking the same thing too. I mean I get Detect Magic is more of AOE and quicker. While Read Aura is more of specific object and slower.

But it really devalues Detect Magic, if Read Aura can detect magical hazards regardless of minimum proficiency rank. But Detect Magic can’t.


OliveToad wrote:
But it really devalues Detect Magic, if Read Aura can detect magical hazards regardless of minimum proficiency rank. But Detect Magic can’t.

That's why I have that you have to already know that it is a hazard. Or that it is of lower level than your cantrip level. Or both.

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