Azothath's Homebrew: Combat Expertise (fixed)


Homebrew and House Rules


Combat Expertise (Combat) (CmbtXprt) {Replaces RAW Combat Expertise}

Description: You have been trained or learned the ways of combat and war.

Prerequisites: (none). Price: 10gp and 4 weeks of training -OR- BAB +1 and 3 months of service.

Benefit: Gain Know(combat) or Prof(soldier) as a class skill. On a turn you declare you are using Combat Expertise if you make an attack as part of a standard action or full attack (not an AoO) with manufactured weapon then you may add +1 comp bonus to one attack/CM(attack) roll, alternatively if using a weapon from the close combat group or natural weapon then you may add +1 comp bonus to one CM(attack or defense) or AoO roll (within your natural reach). Creatures with a high BAB may choose to apply the competence bonus to a second or later attack.

clearly the existing Combat Expertise text moves to a new feat
Knowledge (combat) simply formalizes knowledge of better strategies and tactics related to martial and war efforts. *many* claim to have the skill and thus *here it is* This also gives a path to advanced tactics or explains a lack thereof.
=== Azothath ===


okay - seems to have escaped negative comments! Three down!

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