Chase scenarios in 2E?


Pathfinder Society

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This thread clearly has spoilers as the request asks for details regarding chase scenarios in 2nd edition PFS. Stop reading here if you do not want spoilers, as this is one long spoiler…

The chase rules have significantly evolved since the 1st edition, moving from more individual actions for progressing in a race, to cinematic group experiences. The rules in the Gamemastery Guide allude to these improvements, yet I haven’t seen them in play so don’t know if they work well at the table. I’m aware of many scenarios in 1E that use the rules but have not encountered any 2E Pathfinder Society scenarios with the new ruleset. I’m trying to find examples to use as inspiration for creating a race in my home game.

First, have you seen any 2E scenarios (or adventures) that use the new chase rules?

Second, have you played at a table with these new rules? If so, please tell us what you thought and how they worked.

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PFS2 1-17 had a chase, as did 2-03. FoP had one as well, but I think used a slightly unique set of rules. I think there was one more, but I'm not remembering it off-hand. PFS2 2-10 also had a chase and might be more similar to a race rather than a chase if that helps -- I only ran that one once so I don't remember its details as well.

1-17s I think worked better than 2-03 in terms of interesting "scenes", and generally good mix of skills at each stage.

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My personal favorite was 2-10, In Burning Dawn. I felt that one got the difficulty perfectly right.

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