| FWCain |
When I first discovered the Kingmaker AP, I had visions of how to continue this AP, as a high end, strategic campaign (or maybe even a board game!)...
Section 1 -- Pitax, the City, the Kingdom, the Gift that keeps on Giving
Once Pitax-the-city has fallen, we now have many dozens (possibly even hundreds) of hexes of land that is suddenly no longer governed.
How would we handle the fallen kingdom of Pitax? Would we set up a puppet loyal to us? Or would we instead just continue annexing it outright? And once we start annexing the rest of the place, how would we get to the extreme ends of Pitax, before one of our neighbors does?
(Specific Instance, #1):
The highly-prized, wine-producing territory known as Sarain was frequently contested between Pitax and Mivon. Once we've taken Pitax-the-city, how long before Mivon starts invading Pitax-the-kingdom's eastern lands and takes back Sarain?
(Specific Instance, #2):
Mormouth, on Pitax-the-kingdom's far western edge, is right close to Numeria, just across the river from it, in fact. While the AP (either edition) and the Guide to the River Kingdoms do not make any mention of conflict between Pitax and Numeria over this territory (at least, none that I recall at the moment), just how long is Numeria going to wait for us to claim that territory before they decide it's open game for them?
Section 2 -- The Restless Rostlander Revolutionaries in Restov
At some point, the Swordlords are going to come calling and ask for a return on their initial investment in our kingdom -- they are going to want our help in their plans to regain their independence.
Section 3 -- House Surtova and the Quest for Issian Supremacy
Regardless of whether or not (who am I kidding -- we all know that's actually "when" not "if") Rostland invites our kingdom into their civil war, there will come a point when the Surtovas view our kingdom's mere existence (and success) as a "clear and present danger to the national security" of their House's dominance within Brevoy.
Section 4 -- Conclusion
Now I do not have any real expectation that Paizo will do anything like making an additional supplement (let alone an actual board game) for this (but it would have been AWESOME if they could have!). I am sure they have other projects that are more important, and will interest far larger segments of their customer base, that need their time and efforts.
Still, since they have already given us these forums to play on, it might be nice to share this idea with other fans out there, and see what ideas you might like to add here. ;-)
Thanks for letting me ramble.
Franklin
| FWCain |
New Section -- Unclaimed Lands
When I first looked at the map for the River Kingdoms (from the Guide there-to), I noticed a couple of regions of unclaimed land, territory that was not officially claimed by any of the nation-states.
First, as part of annexing Pitax, I would imagine the PCs would want to lay claim to EVERYTHING they could, including this swath of land just to the west of Pitax.
https://www.deviantart.com/fwcain/art/unclaimed-west-of-Pitax-946292437
Second, if the PCs continue expanding eastward, before crossing the mountains into Iobaria, they'd come across this patch of unclaimed land just to the east of their southern neighbor, Mivon.
https://www.deviantart.com/fwcain/art/unclaimed-east-of-Mivon-946292256
Have I missed any reference, in any other product, wherein either (or both) of these territories actually is claimed by some other nation-state?
Thanks,
Franklin
| FWCain |
For Specific Instance 2 Numeria isn't really a typical nation looking to expand its borders.
Excellent. ;-)
Vance, would you care to suggest an appropriate Negotiation DC for Numeria? (Or any one else who is interested in offering their opinion.) I'd also like to know your reasoning for that DC. (I like to see what others think about something, and how they approach a problem and arrive at their solution.)Thanks,
Franklin