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I purchased this boon at a Charity Auction but I'm not sure I understand it. It basically says that your cantrips scale per variable spellcasting in Galactic Magic, page 88. (Sort of like scaling cantrips in Pathfinder 2e.)
1) Do I have to own Galactic Magic to use this boon?
2) Can this boon only be used on a spellcasting class character? Does this boon only scale with the spellcasting class levels?

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An excellent point, Mr Bush. The Charity Boon reads:
"Magical Breakthrough (Slotless Boon) You've unlocked a magical breakthrough and can bolster basic magical cantrips with your spellcasting potential. When you gain this boon, select one of your Starfinder Society characters. That character gains access to the variant spellcasting: 0-level spells (Galactic Magic 88).
Character selected: 7_____________"

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For your first question, refer to the Character Options, (go to pull down menu above, select Organized Play / Starfinder Society - then look for the link to character options.
To use an option from any source other than the Starfinder Core Rulebook, Starfinder Alien Archive, or Starfinder Adventures in Starfinder Society play, you must bring any one of the following to your game table:
A physical copy of the book you wish to use
A name-watermarked PDF copy of the book
Name-watermarked printouts of all relevant pages you wish to use from the PDF
Access to the rules you wish to use in the form of either electronic access to the Starfinder Reference Document (paizo.com/sfrd) or a photocopy of the relevant pages, along with proof of purchase, such as a receipt from a game store or a screenshot of your My Downloads page on paizo.com.
The following do not satisfy this requirement:A photocopy of a physical book with no proof of purchase
Printouts from electronic character builders such as Hero Lab
Content reproduced in other sources under the Open Gaming License (such as an online reference document or a homemade omnibus)
In addition to the copy of the rules themselves, you must be able to provide a digital or physical copy of the below Character Options page for that source to show that the options you have selected for your character are legal for play.
I don't see anything in the text of the boon that exempts you from that requirement.

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Looking at my copy of Galactic Magic, this option affects the following cantrips:
Energy Ray, Hazard, Injury Echo and Telekinetic Projectile
The instructions say "Make the following changes to the spells named above at the levels the character attains in a spellcasting class.
At 3rd level it adds half your character level to your damage.
At 7th level it bumps a 1d3 spell to 2d4 or a 1d6 spell to 2d6.
etc.
So it looks to me that the bonus is based on attaining levels in a spell-casting class. So if you got to 3rd level Technomancer, you'd get the first boost. A multi-class Technomancer 3rd level / Soldier 5th level would get the first of the two boosts I listed (although for the purposes of that first boost, the bonus is based on your total character level, 8th for 4 bonus damage in my example.)
Regardless, it's a nice boost. Your energy ray would be doing 1d3+4 vs everyone else locked at 1d3 total.
That's a long way of saying, you can assign it to any character, but only a spellcaster with one or more of those spells would benefit.