LIGHT / DARKNESS RADIUS THROUGH OPEN WINDOWS / DOORS


Rules Questions


Hi :)

In my last round there was a fight in a room that was 10x5 squares big. Near to one corner there was one open door leading to a corridor. The whole room and the adjacent corridor were lit by magic light that produced normal light. Then one of the characters cast Deeper Darkness on a stone in his hand, causing it to radiate darkness in a 60-foot radius and lowering the light level by two steps, thus the normal light became darkness. 60-foot radius means 12-square radius. That means the whole room was now covered in darkness.

But what about the adjacent corridor? The corridor was 2 squares wide and next to one of the longer walls of the room (I hope you understand what I mean), so just by numbers the whole corridor was within the radius of the darkness. The door to the corridor was open. Darkness has to be treated like light in terms of radiation, right? Are there rules to determine how light/darkness entering a corridor (or room or whatever) through an open door (or window or whatever) behaves? Is only the square right behind the open door affected by the darkness or maybe also the adjacent squares? Does the angle between the open door and the source of the darkness matter? Or do I have to find house rules for that?

Your help would be appreciated!

Greetings

Liberty's Edge

The darkness radiates from the object enchanted with Deeper Darkness, so you have "anty-shadows" where the wall covers the darkness radiation and you benefit from the local illumination (as long as the source of the light is outside of the area touched by the darkness radiation.

Essentially, it works like normal illumination but with light becoming darkness.

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