
Blackmill |
Clone companion says
Each time you Command your companion, both your companion and its duplicate gain 2 actions.
How does this interact with feats such as lead the pack or companion's cry which change the number of actions an animal companion may take when commanded?
It seems to me that the most internally consistent resolution is for the duplicate to gain the same number of actions as the animal companion
(i.e. one with lead the pack and three with companion's cry).
What do you think?

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For Companion's Cry, I would give three actions to both. I could see others arguing for 2 actions while the main one gets three.
For Lead the Pack, when you Command the companion that you Cloned, they both get 2 actions. When you Command the other, the clone does nothing since you didn't Command that companion. This means the clone could do nothing while the main companion takes a single action.
Note: You would be unable to use Companion's Cry on both main companions in the same round. You only have enough actions to Companion's Cry one companion, and Command an Animal for the other one.