Making Variant Multiclass be 2 levels early. Would this be balanced?


Homebrew and House Rules


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So instead of trading feats at levels 3, 7, 11, 15, and 19, and getting your VMC abilities at those same levels, you would instead trade feats at levels 1, 5, 9, 13, and 17, and get the abilities at those levels.

Anything that is gained with an effective class level less than character level would have an added text of "(minimum level 1)", for obvious reasons.

Anything that was already gained at 1st level is obviously still gained at 1st level, but otherwise, this means you get your VMC 2 levels early.

I know some options are trash, even if only because they are gained so late, so with this change, it might mitigate some of that.

And yes, the good options would be better, but this could make it where you don't have to exclusively take the good options, if you take this at all that is.

Obviously in the hands of a munchkiner, this could be bad, but just talk things out with your group ahead of time to have an understanding not to abuse this.

So would this be balanced?


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It would for sure be a stronger option for non-full BAB classes wich wouldn't have to wait for lv5 to "getting sterted" with BAB+1 feats and for certain VMC such as Cavalier wich would allow players to get Chain Challenge right at lv7.

But these kind of things could already be achievable with retraining anyway, gaining class features earlier would surely be the best perk.

Would this be balanced? It can vary from combination to combination.


Balanced? sure, but a little weird in some cases.

Someone with VMC Fighter will receive bravery 1 level earlier than a regular fighter, though I don't think the fighter would be upset for that because he's already desperate to get rid of it.

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