Arutema
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Based on the rules and FAQ on power armor, it looks like if I am a Vesk (or another race with 1.5x specialization on unarmed strikes):
I can either make my usual unarmed strike at 1d3 + (Str mod) + (1.5x level specialization) damage.
Or I can make the power armor's unarmed strike at (listed damage dice) + (Str mod + 1x level specialization) damage. (Unless I am somehow not specialized in basic melee weapons.)
In both cases, the Str mod will be that of the armor rather than my own.
If I have Improved Unarmed Strike feat, I can apply its damage dice instead of my own, or the armor's.
In a large or bigger power armor, my arms would be dedicated to operating the armor and not free for an unarmed strike, but I could still make a headbutt or tail slap.
Is this all correct?
| BigNorseWolf |
Damage
When you make an unarmed melee attack with the powered armor, it deals damage equal to the armor’s listed damage value plus its Strength modifier.
I believe this means that you have to use either the armor or your feat augmented unarmed strike, not a combination of the two. I don't think you could even HAVE a number for improved unarmed strike + the armors unarmed strike, even if you were supposed to be using it.
In a large or bigger power armor, my arms would be dedicated to operating the armor and not free for an unarmed strike, but I could still make a headbutt or tail slap.
Eyup. Its one of those science fantasy things you don't want to think too hard about.