Walking Cauldron & Drinking


Pathfinder Second Edition General Discussion

Dark Archive

I'm looking at the walking cauldron and I see it can hold liquids up to 2 bulk. That's about 20 potions of light bulk. So could this cauldron be used to administer potions via someone taking a drink? And would this be an option to not have to carry potions, simply pour them into the cauldron that walks on it's own. Would something like this fly in society play?

Liberty's Edge

1) While there's nothing stopping you from dumping 20 potions into a cauldron, a consumable item is (unless otherwise specified) destroyed after activation, so they would immediately lose their alchemical or magical properties.
2) You also run into the issue of whether the potions you've poured in there count as "ingredients for potions or other liquids" as required by the cauldron.
3) If you overcome the first two points, you have to figure out how a person is able to sip precisely from one of the 20 different potions swirling around in the cauldron. You certainly couldn't chug the whole thing to combine drinking a bunch of different potions into a single action.
4) I am like 99% certain that there is no way you could pull this off at a PFS table.


Get 20 specially crafted potion flasks designed to fit snuggly into the cauldron. In a 5-man party prepare 5 batches of 4 different potions. Fit them with stoppers that have straws coming out of them at average PC mouth level and of a length that they can be reached without leaning into the cauldron; this works far better if your party is all close to the same height. Color code the straws to match the potion they draw from.

This should allow a character to get next to the cauldron and spend an action to suck on a straw and get a potion. The issue is that they don't have a way to mark that the potion they used is now empty. Perhaps solve this by having everybody wear lipstick that rubs off on the straws to mark them.

Or, in reality, realize that any plan that takes this many steps won't work unless the GM lets it and work with them on finding a reasonable middle ground.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

There's also the bit where the walking cauldron tries to follow in your general vicinity, but doesn't get precisely controlled for good combat positioning.

Dark Archive

I was thinking it would be stationary, and that teammates could walk over and sip.

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