| Santobon |
With Gravitic Calling:
Could they use this ability multiple times and stack? Like, let's the duration is Caster level = Solarian level.
In this case the Solarian is lvl 9. So the creatures would be up for 9 rounds.
Would that mean, after 8 rounds, assuming they used there stellar revelation as soon as they got it. They could have 4 to 6 friendly NPCs?
Or would the rules for multiple bonuses on Pg. 266 of the core book apply? Preventing the Solarian from stacking his summoned creatures?
| Cellion |
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Summoning a creature isn't a "bonus", so pg 266 doesn't apply. You can absolutely use it multiple times to have more than one creature summoned.
However, you may be overlooking a couple of things that throw a wrench in the summon-a-horde plan. First, gravitic calling is a zenith revelation, so you can only use it every three rounds or so (depending on things like whether you have disproportionate revelations, for example). Zenith revelations require you to be fully attuned, and after you use them they drop you to unattuned. Second, you need to be facing a 'significant enemy' in order to build and maintain attunement to graviton. This means that you need to be in a particularly long combat to be able to get multiple summons off.
| mikepliek |
Summoning a creature isn't a "bonus", so pg 266 doesn't apply. You can absolutely use it multiple times to have more than one creature summoned.
However, you may be overlooking a couple of things that throw a wrench in the summon-a-horde plan. First, gravitic calling is a zenith revelation, so you can only use it every three rounds or so (depending on things like whether you have disproportionate revelations, for example). Zenith revelations require you to be fully attuned, and after you use them they drop you to unattuned. Second, you need to be facing a 'significant enemy' in order to build and maintain attunement to graviton. This means that you need to be in a particularly long combat to be able to get multiple summons off.
You would have three seperate instances of summon monster
round 1 Atune
Round 2 Attune 2
round 3 BOOM summon Critter 1Round 4
Round 5
Round 6 Boom Summon critter 2 critter 1 has 6 rounds leftRound 7
Round 8
Round 9 Summon critter 3, critter 1s duration expires and goes back.
actually, you can go even further beyond that by taking the Perastria training feat at lvl 9, put 5 points into mysticism and boom. you can go something like this
turn 1: 1 point into gravition, use feat, spend 1 resolve point, summon, become unnatuned.
turn 2: 1 point into graviton, into gravition, use feat, spend 1 resolve point, summon, become unnatuned.
turn 3: etc...
aslong ofcourse if you willing to use resolve points you can keep summoning every turn