| Zapranoth |
I could use some ideas for my first mythic campaign. Thanks for any and all thoughts.
The party has finished Return of the Runelords, and is first mythic tier.
They killed Belimarius and are allied with Sorshen.
The first part of the campaign will involve them helping Sorshen move Xin-Ederassil (by way of a powerful ritual) to Eurythnia. Enemies of the party have made a volcano erupt by the city, and there's only a week before the city will be destroyed. The party has thought about the problem with Sorshen and the plan will be that she will use the Blood Engine, and all the party and herself, to do a ritual to physically move the city (through the air, like a Storm Giant castle). I figure there isn't enough time for anything more subtle to really work out, and the people of Xin-Edasseril have agreed to be moved (rather than just be evacuated) because their city is part of their legacy and their distinctiveness in the new world. Plus, that gives me the chance to have them all attacked while doing the ritual -- and Sorshen will have to spend all her power holding the city in place, unable to take part in the battle, while a large host of enemies attacks and the party is forced to defend Sorshen but with a time limit (before the city falls).
Before all of that, I have planned that the party will have to go get an ingredient for the ritual, and it's a potion that only Baba Yaga has.
I'm looking over the sixth volume of Reign of Winter to see what the interior of the Hut is like, but I'll have to scale up and change the challenges. There is mention of Baba Yaga in the Bazaar in the Dimension of Time, too (in Return of the Runelords volume 6).
I think I may have them go there first to find their leads, but once they find the Hut:
1. What would be some good challenges for level 20 / tier 1 characters, to put in the Hut? One idea I'm definitely fleshing out is mythic goblins, with mythic traps. Goblins are always, always popular in my campaign. Anyone have any good mythic goblin ideas? mythic traps?
2. What might the negotiation with Baba Yaga look like? What test or trial would she put them to? They do have Alaznist's Ranseur, and they would like to destroy it, so a brief foray into Jandelay may be in the making. And the ingredient I'm having them fetch is a bottled-up Jandelayan hurricane, so there may be a tie in there.
Thanks for your thoughts :)