"Stunt and Strike" (CoM) and Operative Specializations (e.g. Ghost specialization)


Rules Questions


Good afternoon!

I am looking at building an Operative with the Ghost specialization. Under the "associated skills" section of the Ghost Specialization, the CRB says:

Associated Skills: Acrobatics and Stealth. When you use Stealth to make a trick attack, you gain a +1 bonus to the skill check.

I'm also looking at taking the "Stunt and Strike" alternate class feature from the Character Operations Manual. This feature says it replaces Trick Attack, but it doesn't explicitly say that it counts as Trick Attack.

Would my Ghost Operative specialization provide me with a +1 bonus to Stealth checks made to Stunt and Strike?

Thanks!

Second Seekers (Luwazi Elsebo)

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Pathfinder Starfinder Society Subscriber

There's a few threads where this has come up, but there's been no official answer. I suggest hitting the FAQ button in those threads; maybe we'll get a clarification some day.

I personally think it's fair to give S&S the same bonuses that Trick Attack gets, and rule that way in my games, but it's up to your GM ¯\_(ツ)_/¯

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