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Feats have some pretty expansive language for changing if they've been errata'd. class abilities only seem to be alterable if they changed an ability score.
The genetics inhibitor was recently errata'd from imposing vulnerability to adding only half level to damage.
That makes the option something you only do if you're combining it with another biohack for the studious biohacker breakthrough. Its a pretty worthless option (I like the genetics booster, but any genetics biohacker that already has blindsense is going to want to ditch this)