Mundane Treasure Composition


Pathfinder Second Edition General Discussion


Been working on a toy project for generating Goblin dungeons. Very alpha still, needs a bunch of content work, more art, better randomization on the room maps and to the point of this conversation, a better treasure generator.

I've got one working now that does a loose approximation of treasure for a given encounter's XP budget and level. What I remember fondly and wanted to recapture was the sense of stumbling into a storeroom or treasure trove where there was just some cool flavor type things. Flasks of whiskey, ornate ivory carvings, sack of flour, jar of honey, carved jade dice set. That sort of thing.

Is there a good list of those sorts of items that people have seen in 2e that they like? Or is it something I'll just have to generate by myself and reading that storage room entry again in Keep on the Borderlands?

Thanks.

(Alpha for the tool to build 2e goblin dungeons is here. https://www.goblinpot.com/ Happy to read feedback, but will again acknowledge I don't think of it as done enough yet.)

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