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Alice was a good girl since the day she came into this world, her father made her from the remains of his dying daughter's soul, she had been bad, Alice was sure of that. Adventuring and leaving her father alone...Although Alice would protect their father now, she wasn't like old Alice...well not much, she lacked the money to buy food for her father, when he got too involved in his experiments. So she would take it, people would come to try and take or demand money. She would make them go missing. With her father on his death bed now, she must truly protect her father and all his things from strangers entering the house. some say they work for the city or that they were Adventurers hired by the same. She knew that was false, Father's memories told her he had paid for their home in full and he was still alive. So they were thieves, all of them.
So they all have to die
To protect daddy
Because she was the better Alice.
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Dread Soulbound Doll
NE, Tiny Construct, Rogue 3
Init: +8, Senses: Darkvision 60ft, Low-Light Vision, Perception +11
AC 19 Touch 16 Flat-Footed 15 (+4 DEX, +3 Nat, +2 Size)
HP 43 (3d10+3d8+6)
Fortitude +2 Reflex +7 Will +2
SD: DR2/Magic, Immune- Construct Traits, Evasion, Trap sense +1
Weakness: Susceptible to Mind-Affecting Effects
Speed: 20ft
Melee: Dagger +7 (1d2/19-20 P/S)
Spell-Like Abilities (CL 6th, Concentration +8)
3/DY- Light, Mage Hand, Open/Close, Prestigitation
1/DY- Levitate, Inflict Serious Wounds (Will DC 15-Half)
SA- Sneak Attack +2d6
ST 11 DX 18 CN - IT 15 WS 14 CH 14
BA +5 CMB +3 CMD 17
Feats
Improved Initiative, Toughness, Skill Focus {Stealth}
SQ- Telepathic Bond (ex), Rogue Talent (Fast Stealth), Trapfinding (ex) +2
Soul Focus (su)
Language- Common, Dwarven, Halfling
Skills
Acrobatics +10, Climb +6, Craft- Trapmaking +11, Diplomacy +8
Disable Device +13, KS- Local +8, Perception +11, Sense motive +11
Stealth +24
Notes
Susceptible to Mind-Affecting Effects
(Ex) The weakened conviction of a soulbound doll’s soul makes it
susceptible to mind-affecting effects, despite the fact that it is a construct.
Telepathic Bond (Ex): The construct has a constant telepathic bond with its creator. The Construct is
constantly aware of all of its creator's thoughts, hopes, fears, dreams, and desires. It can see
through its creator's eyes and always knows its creator's location. It can also "speak" telepathically
to its creator. This ability has unlimited range and cannot be blocked by any means magical or
otherwise.
The Construct's deep bond with its creator invariably leads to hatred and contempt. The Construct
acutely senses any anger or disappointment the creator feels toward the Construct and knows its
creator's darkest and most humiliating secrets. No creator can maintain the loyalty of the Construct in
the face of this intrusive intimacy. This is a one-way power only.
The creator has no such bond with her creation.
Soul Focus (Su) The soul bound to the doll lives within a focus
integrated into the doll or its apparel, typically one of the
doll’s eyes or a gem embedded into its neck or chest. As
long as this soul focus remains intact, it can be used to
animate another doll, using the same cost as creating a
new construct. Once bound into the soul focus, the soul
continues to learn, and so if later it is put into a new doll
body, the soul retains its personality and memories from its
previous body or bodies. A soul focus has hardness 8, 12 hit
points, and a break DC of 20.
Challenge Rating 6
Hope others get some enjoyment and use out of this built Encounter