10 commandments style curses from 7 deadly sins


Pathfinder Player Companion


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So for the story I’m running I want to do a parody of the 10 commandments. The classes are irrelevant at this time the issue I’m running into is converting the anime curse into a mechanic. Here are the 10:

Unless other wise noted: all commandments are cured by a high rolled remove curse or wish/miracle.

1) Piety: Any who turn their back to Zeldris are treated as committing an act of treachery and are cursed into serving the Demon King (Lamastu), and by extension Zeldris himself who is acting as the Demon King's representative.

Mechanic: So a permanent dominate monster? Zeldris could release them at will or typical cure.

2) Truth: This Commandment determines that any who tell a lie in Galand's presence will be turned to stone.Only those who are aware they are lying will be affected.

Mechanic: so a bluff check will trigger a flesh to stone spell. Cured by stone to flesh or typical cure

3) Selflessness: It causes those inflicted by its curse to lose their memories, feelings, and entire sense of self. Anyone who has a relationship with another before him that is built on what they "desire from each other" is affected by the Commandment.

Mechanic: Not sure of trigger. But I’m ready lose all as start over as a level 1 with no memories. A miracle/wish combination with remove curse will restore.

4) Reticence: Those who expressed hidden feelings or emotions would have their voices blocked.

Mechanic: permanent loss of voice. Typical cure.

5) Faith: any who show faithlessness in her presence will have their eyes set ablaze.

Mechanic: blinded. Typical cure

6) Love: Those who stand before him with hatred in their hearts will be rendered powerless to harm or inflict damage on anyone else.

Mechanic: not sure how Id grade hatred but forced passiveness only in his presence or if giver is knocked out.

7) Patience: Anyone who shows intolerance of pain in his presence will be inflicted with further pain.

Mechanic: all base damage that isn’t subject to DR will be double. Only in his presence

8) Repose: Anyone who fights without rest in his presence will get their magic sealed away.

Mechanic: prot will be trickly but treat as mental block spell. Typical cure.

9) Pacifism: Anyone who kills in her presence will have their time stolen from them and rapidly age until they die

Mechanic: Rapid aging. Jump up two categories. Cure is typical

10) Purity: Anyone who commits impure deeds in her presence will be inflicted with illness.

Mechanic: greater contagion that stacks with deed. Typical cure

Keep on mind the players will be 16 and above when facing them.


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Duplicate thread please delete

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