The Shaper, a Con-based martial shapeshifting class


Homebrew and House Rules


Back in 1st edition, before the Shifter was released, I found myself wanting a class dedicated to shapeshifting, one that was more fleshed out than using a Druid's Wild Shape or a transformation spell from any other class. I wanted to make sure that it was up to the player what exactly they transform into, instead of pigeonholing someone into a Werewolf or demon or draconic form. That line of thinking eventually gave birth to the 1st edition homebrew class of the Shaper (1e) . It saw some playtesting in a homebrew campaign where it was able to keep up with other casters in a high-level party, but was otherwise never really expanded on.

Now with 2e having been released and expanded upon by Paizo, I took interest in re-designing the Shaper for 2e. The shifter was never especially well-received in 1e, making it unlikely Paizo will redesign the class for 2e anytime soon.

The result of this work is the Shaper (2e).


  • - At its core, the Shaper is a class based around gaining and utilizing monstrous traits. It should not be designed specifically to emulate more traditional types of shapeshifters, but it should still be possible to build them.
  • - It can hold its own in combat, but shouldn't out-perform pure martials in terms of damage or accuracy. It's niche is meant to be a dynamic combatant, able to immediately respond to unexpected situations and adjust to them
  • - Thanks to the Alter Essence focus spell, the Shaper also has a role of being able to apply other party members' strengths and patch up their weaknesses.

I'd love to hear any feedback you have to give! Particularly on balance/mechanics; I've played about a dozen 2E Pathfinder Society scenarios, but haven't been able to dedicate time to larger undertakings. The level of balance here is based on reading other first-party classes and understanding what they can/cannot do, so firsthand experience would very valuable input. I'd also like to hear any ideas for further class feats!


What's your reasoning for giving it both full martial and full caster progression?
Edit: by caster progression, I mean legendary progression in class DC

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