Full Power Pilot Action and "Natural 20" enhancements from Starship Operations Manual


Rules Questions


3 people marked this as FAQ candidate.

So, I tried a search on this, didn't get a hit.

The Natural 20 enhancements provide little extras when that lovely 20 comes up for various starship actions.

The ptoblem is, the the Full Power Pilot Action:

Full Power (Helm Phase, Push)

If you have at least 6 ranks in Piloting, you can spend 1 Resolve Point to move your starship up to 1-1/2 times its speed. You can make turns during this movement, but you add 2 to your starship's distance between turns.

Does not call for a piloting check, merely the spend of a Resolve Point. The few other actions that don't receive a d20 roll in starship combat do not have natural 20 effects - and yet, in Starship Operations Manual, we have ...

Natural 20: You maintain steady control over your starship during its movement and add only 1 to your starship's distance between turns.

... a Natural 20 effect for an action with no d20 roll.

As written, the natural 20 effect will never occur.


As written you are correct there is no effect. FAQ'd. You could give them the effect if they roll a 20 for the initiative check of the round, but RAW you can't benefit from this critical effect.

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