| Ravingdork |
What happens when a sprite character is wearing a lifting belt? The lifting belt says the following:
You can carry Bulk equal to 6 + your Strength modifier before becoming encumbered, and you can hold and carry a total Bulk up to 11 + your Strength modifier.
Does this override a sprite's bulk limitations for being Tiny? Say my sprite character had 18 Strength. Would this allow them to carry 10 bulk before being encumbered, and 15 bulk max?
Or would I apply the belt, THEN halve the sum for 5 and 7.5, respectively?
| Ubertron_X |
| 6 people marked this as a favorite. |
Considering that the order of events seem to be
1) Determine your (standard) bulk limit
2) Modify by size as per table 6-19
I'd go with the later, aka 5 and 7.5 for a STR18 tiny character.
This way the belt does provide an advantage of 1 bulk for medium and 0.5 bulk for tiny characters, which seems most consistent.