
Cottoncaek |
Hi there y’all,
My table is between campaigns and with some of the great playtests we’ve had from Paizo recently it really struck me with some ideas on how to implement a more 5th Edition style Warlock. I’d love if I could get some constructive feedback on my 1st draft here - don’t be shy, please, I can only improve on things with feedback.
I do caution a few things.
1. This is my first homebrew I’ve put together. Expect imbalance, poor typesetting, typos, incoherence and all that stuff. Particularly the typesetting, my goodness gracious, this has been a learning curve. Expect misplaced bolds, italics, unresolved sentences, all that fun stuff that my writing partner gets frustrated to no end by - in future drafts, she’ll be my editor for the prosey stuff, don’t worry.
2. This is *not* a direct port/conversion. This was my attempt to figure out, probably poorly, the design intent that went into the 5e Warlock, and do my best to try and bring those design intentions to life within the framework of Pathfinder 2e. With that being said, I’ve done my best to bring over a lot of favorites, change names where appropriate, and tried not to step on any copyright-infringement toes.
3. My table plans to play test this in our next campaign, and I might put it up on DriveThruRPG or something if that winds up feeling good and balanced - your feedback here can really help with that
4. The Front Matter isn’t great, it’s just edgelady placeholder stuff, it’ll be better in future drafts. .
Thanks so much for your time, and I won’t waste anymore of it:
Here’s the link:
Cotton’s 5th Edition Warlock Port, First Draft

Marine Errant |
That is a fairly nice conversion, but I am not sure about the choice of divine magic for the spellcasting.
I think occult fits more with the DnD 5ed warlock and the concept of the pact is not the same as blind subservience to a deity.
I have always loathed the cleric class (probably due to my loathing of religion in general....) but the warlock I can appreciate.
You make a deal with whatever power you choose (and there are some nice new ones in later 5ed books) and then you go off and do your own thing.
Just my tuppence worth :-)

Cjammer11 |
I agree that occult should be the list, or even a choice if you want. I think Eldritch Force is underpowered compared to other cantrips, especially when upcasted. The 1 action is powerful, but for a class that focuses on this cantrip, many others will do just as much damage at the first 10 levels of the game, not to mention the power spikes happen at various levels (3, 7, and 10) instead of a normal progression. I think increasing the damage to 1d6 baseline would go a long way in making its identity stand out from the rest of the classes and their cantrips.