| Darche Schneider |
Currently thinking of some artificer things with a class that is specialized in the use and creation of magical items.
Wand Wielder would start off with some sort of cantrip wand or something that they get to set up at the start of their daily preparations. Nothing too amazing at the start. Later on a feat or function of the specialization would get the ability to use wands multiple times per day, initially starting with one that makes it so that on that flat check when using the wand a second time, there is a small chance of it neither breaking nor becoming destroyed. And if it does get destroyed, it helps them build a new wand to replace later.
"wonderous items" would start off with the ability to use those talisman items more often. Possibly functioning something similar to Alchemist's alchemy stuff. Might eventually go into using more magic items.
Battlesmith - would also have somethings for talismans but only the ones that do weapon/armor things really. Eventually gets good with magic weapons/armor.
Scroll would focus on tattoos early on.Eventually developing into the use of scrolls
Trapper of course would be the snare focused one.
I've spent most of the time though thinking mostly of a wand wielder.
Like the feat to be able to use wands multiple times per day would add your int modifier to the flat check. If you get above 20 the wand is neither destroyed or broken and can be used again. Possibly having a cap of up to +10 though most PCs do not seem to be able to get much higher than a +6 anyways.