| Red Viking |
DOUBLE BREW:
You know your formulas so well that you can concoct two items at once. When using the Quick Alchemy action, instead of spending one batch of infused reagents to create a single item, you can spend up to two batches of infused reagents to make up to two alchemical items as described in that action. These items do not have to be the same.
Ok, great, but according to Quick Alchemy:
This item has the infused trait, but it remains potent only until the start of your next turn.
So how can this be useful with the action economy of the rules or am I greatly misunderstanding something?
Are you able to make one bomb and one elixir, then throw the bomb then drink the elixir? From what I see that would be the only use for this.
Thanks!
Themetricsystem
|
It is helpful because it doesn't increase the time that Quick Alchemy requires and it leaves you with both items in hand meaning you can still Activate both of them on your turn if you need them.
Also, Enduring Alchemy is one of the better low-level Class Feats which will extend the duration of Quick Alchemy items until the end of the next turn.