Fast healing and dying


Rules Questions


With Character Operations Manual we have a new feat for androids that grant fast healing and since this was mainly a monster feature I don't know how it works with RP.

So when you are dying (at 0 HP) you have to spend RP to stabilize or you will loose 1RP at the end of your turn and fast healing also comes in effect at the end of your round.

The question is, what comes 1st RP lose or fast healing? do I loose 1 RP and then I heal the amount listed or the other way around? do you die if you don't have RP while you have fast healing active?


The creature regains the listed number of Hit Points at the start of its turn. Unless otherwise noted, the creature can never exceed its maximum Hit Points.

Fast healing does not restore Hit Points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or reattach lost body parts, unless otherwise stated. Fast healing continues to function until a creature dies, at which point the effects of fast healing end immediately.

Fast healing rules; important part has been italicized.


Dunno why I read at the end. Now I have other questions.
Does fast healing work at 0 HP?
If so, you recover the listed HP, are consciuous and can act normally?


So under the Alien Archives rules it states fast healing ends when the creature dies. For almost all creatures this is when they hit 0 HP.

Player characters are considered to be unconscious and dying at 0 not dead.

So yes fast healing would still be active as a PC is not dead at 0 HP.

Fast healing would cease to be active if they lost twice their hit point total as they are now dead or they died of any other means (like poison or disease).

Yes you would be able to act normally on your turn, but keep in mind you are most likely prone and you most likely have dropped any hand held items.


I see , thank you.

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