| zag01 |
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Hello All,
I've started running an Eberron game using the 2e rules and have been converting different things from the original 3.5 ruleset that I haven't seen (or haven't liked) from others.
I'd appreciate feedback on my work thus far:
I haven't seen anyone else tackle the Artificer yet. I modeled it off of the Alchemist which I know people have mixed feelings towards so I'm curious to hear opinions.
The Dragonmark conversions I've seen have mostly adopted the 5e approach and made/treated them as backgrounds. I prefer the original 3.5e style of feats that give spell-like abilities and have modeled them as such. I'll admit these may be a bit OP but that has been the flavor for me.
I've seen a few warforged conversions and most have been good. I even cribbed one that I liked and then tweaked it. (credit given in document).
Finally, I'd like to acknowledge John Templeton's Shardfinder 2 as it's obvious he has put a lot of work into that and I'm stealing regularly for my home game from there.
| Grankless |
Artificer: Love your clear rule citations and the layout of things. You should probably double check if you need to clarify if cantrips are expended when used as an infusion, but that's just a 1E-induced phobia on my part (did you know 0th level spells are only infinite use because of the cantrips feature, so adepts only have single-use 0th levels?)
Ritual Casting is very fun.
All in all, looks pretty balanced. Only using class feats from other classes does a lot to keep it from being busted. I do suggest that if you make this a more polished document you reproduce the actual feat text just to reduce the amount of cross-reference needed.
I'll do the other two in separate posts, if I get to them.
| zag01 |
Thanks for the feedback. My player asked about the cantrips too. The intent was for them to work just like regular cantrips, so you can use the device multiple times throughout the day.
My player gave a broken femur to the party sorcerer and said "just snap off a piece to distrupt undead". He also routinely carries his 1940s/50s style flashlight. Still low level, but he's already got the feel for describing his devices down.
I did just try and reuse other class feats. I didn't copy the full text to keep it shorter, but see your point. Any thoughts on the homunculus feats? My intent was to make them able to be the minion specialist which was one of their shticks from the original.
If you have time to look over the others, I'm short a couple spells for some of the dragonmarks. I figure I can add in once more books come out but I'm open to input with whats out now.