| Tavaro Evanis |
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What is the modifier for a skill check which includes additional "helpers", like crafting an item? Another scenario: two or more players are looking for signs of passage (tracking) in the wilderness. I assume it is "legal" for all of the participants in that particular activity to roll independent checks?
| Aratorin |
That would fall under the Aid Action.
Quote:
AID [reaction]
Trigger An ally is about to use an action that requires a skill
check or attack roll.
Requirements The ally is willing to accept your aid, and you
have prepared to help (see below).
You try to help your ally with a task. To use this reaction, you
must first prepare to help, usually by using an action during
your turn. You must explain to the GM exactly how you’re trying
to help, and they determine whether you can Aid your ally.
When you use your Aid reaction, attempt a skill check or
attack roll of a type decided by the GM. The typical DC is 20, but
the GM might adjust this DC for particularly hard or easy tasks.
The GM can add any relevant traits to your preparatory action
or to your Aid reaction depending on the situation, or even allow
you to Aid checks other than skill checks and attack rolls.
Critical Success You grant your ally a +2 circumstance bonus to
the triggering check. If you’re a master with the check you
attempted, the bonus is +3, and if you’re legendary, it’s +4.
Success You grant your ally a +1 circumstance bonus to the
triggering check.
Critical Failure Your ally takes a –1 circumstance penalty to the
triggering check.
Yes, you could also both try to make independent checks.