Which general feat?


Advice


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

I have a goblin barbarian (giant) who just got to level 3, and now I have to choose a general feat and skill increase. The skill increase is easy, that'll be Intimidataion. But what do I pick for the general feat? I'm torn between Fleet, Toughness, or maybe an Intimidation skill feat? Any advice is appreciated.


If you don't already have Intimidating Glare, that feat is rad so maybe take it.


Intimidating prowess is probably better as it gives a bonus to intimidate as well as ignoring language


Intimidating Prowess is good too, but is technically more situational since it requires physically menacing the target. Whether that will really come up in play is going to vary based on GM/campaign particulars.

Such as you'd be definitely able to use Intimidating Glare on a bear or a giant, but using Intimidating Prowess on either might not work because you might not be physically menacing to them given relative size.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Got Intimidating Glare for free when I took the Raging Intimidation class feat.

Was looking to take Intimidating Prowess when he gets to fourth level.


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Thomas Keller wrote:
I have a goblin barbarian (giant) who just got to level 3, and now I have to choose a general feat and skill increase. The skill increase is easy, that'll be Intimidataion. But what do I pick for the general feat? I'm torn between Fleet, Toughness, or maybe an Intimidation skill feat? Any advice is appreciated.

Take Fleet. Toughness is great but it can wait till next time because three hit points isn't that big of a bonus.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Aratorin wrote:
Thomas Keller wrote:
I have a goblin barbarian (giant) who just got to level 3, and now I have to choose a general feat and skill increase. The skill increase is easy, that'll be Intimidataion. But what do I pick for the general feat? I'm torn between Fleet, Toughness, or maybe an Intimidation skill feat? Any advice is appreciated.
Take Fleet. Toughness is great but it can wait till next time because three hit points isn't that big of a bonus.

That's what I was thinking.


canny acumen, toughness, fleet can't wrong with any of those imo


ikarinokami wrote:
canny acumen, toughness, fleet can't wrong with any of those imo

Canny Acumen also great, but I never take it until 15.


Aratorin wrote:
ikarinokami wrote:
canny acumen, toughness, fleet can't wrong with any of those imo
Canny Acumen also great, but I never take it until 15.

I take earlier because I like the boost in perception or the boost in the saving throw i'm never going to be good at otherwise.

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