Question about running a sanctioned Adventure Path


Pathfinder Society


I'm running under the second option ( if you are participating in the Rise of
the Runelords Adventure Path with an ongoing group undertaking the entire, six-chapter campaign, you may receive credit for playing the sanctioned portions of the adventure as if you had played a pregenerated character. In this case, GMs running the Adventure Path are not
bound to the rules of the Pathfnder Society Organized Play campaign (such as 20-point buy, unavailability of hero points, etc.) when running the campaign or the sanctioned portion of the adventure. Pathfnder Society characters and characters from an ongoing AdventurePath campaign may not play in the same adventure)

Does this allow me to tweek encounters for difficulty sake? Like add an extra mob if the group is running through encounters too fast?

The Exchange 4/5 5/5

Yes indeed!

4/5 ****

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Do whatever you want.
You're not even required to run it via the Pathfinder RPG.

3/5

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Right- in campaign mode you basically run it as a home game, then give the player's sheets which they apply to a PFS character.

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