Senko
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So I was just playing around (mildly bored and looking for something to do) and I came back to the lesser simulcrum spell (I know, broken, don't allow in game, etc). I was wondering if you modified it so you could create multiple copies of an individual at once e.g. 1 + spell casting modifier how much of a increase do you think the spell would deserve? 1 level, 3 levels, multiply cost by number of copies? I'm curious because I can see a number of situations where being able to make multiple copies of a person at once rather than over multiple castings could be useful.
Obviously this only applies to the lesser version as the normal one makes permanent copies anyway.
| Goth Guru |
I saw it in Ultimate Magic, and I think you should require the duplicates be limited to first level or 1 hit dice. This, 2 levels, and duration of 10 minutes per level would make this balanced.
While a wish or miracle would make one real, they would still be first level and needing experience to gain levels. I call such characters, identical twins.
Senko
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So just let me be clear here . . .
1) Rather than the duplicate being 1/2 HD they'd be level 1.
2) Rather than duration of 1 hour per level they'd last only 10 minutes per level with the casting time still being 1 hour.
3) The spell rather than being level 4 would be level 6.
4) Wish/Miracle makes the duration permanent but also allows them to gain XP and levels for themselves.
That seems a bit off to me. My responses in order if I understand you right are . . .
1) That seems a bit harsh considering the original was 1/2 hit die perhaps divide by duplicates minimum 2? That is if you cast this you summon 2 to casting stat duplicates but your spreading the power out so the more you create the weaker they are? 3 duplicates they're 1/3 level/hd round down, 4 1/4, 5 1/5 and so on?
Or maybe set levels e.g. for every 4 levels you gain you can summon an additional duplicate (for wizard level 7 = 1, level 11 you get 2, level 15 you get 3 and level 19 you get 4) or at 1/2 hitdie/level you get 1 or 2, at 1/4 you can have up to 4 or if you reduce them to level/hitdie 1 you get up to 8?
2) I don't think the duration needs changing as while you can still do things with them at 10 minutes a level you'd need to be level 13 for them to last as long as the time you spend casting rather than the normal duration of 1 hour per level so they still last less than a day even at 20th level.
3) Nothing to say here.
4) I really would not do this bit since greater simulcrum is already permanent and both versions are not able to gain xp/levels by themselves and remain at the level they are summoned at for eternity. Giving them that ruling actually makes them more powerful than I'd like.
Senko
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Your spell. If you want to take becoming real off the table, fine.
If a trap shunts one into a non dimensional space, they wink out of existence, right?
Why would that happen? I can't find a rule that would cause that in relation to the spell.
Sorry I wasn't clear the wish/miracle making them permanent is fine its the gaining levels/xp part that makes them more powerful which I'm concerned about. Greater Simulcrum as I mentioned is already permanent (so wish/miracle making lesser the same is no different than it making anything else permanent), allows them to have magical abiltiies and still specifies they can't gain levels/XP. So having a casting of wish/miracle bypass that concerns me in terms of power.