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Quayuazue wrote:
What level should an NPC's Skills be based ?
The combat level is 0 and the specialty level is 6.
From other examples I am not sure if the skills table from the "make a monster" skills table should be used flat or would the Ability mod be added and will the proficiency be added.thank you
Q
You would use the table for level 6 on any Skills they're specialized in (so +15 or so), the level 0 table for other Skills (puuting them mostly between +5 and +6). In all cases that's the final modifier, nothing else is added to it.