
Dr. Atylis |
In the conversation guide, it states that:
"Each adventure has directions for building and upgrading the vault.
These directions are typically based on card level, not on the Basic or
Elite traits, which no longer exist"
I was wondering if this allows you to ignore the "basic trait" rule when building your initial character deck?

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Resurrecting this discussion to revisit the question.
Under "Rules Changes"
Characters build starting decks using level 0 cards (instead of Basic).
Under "Compatibility with Older Sets"
If an older card's level is B, C or P, treat it as 0.
Yet, under the guide, we still see ....
Choose these cards using the Hierarchy in the sidebar at right.
That hierarchy remains:
1. Set B and Basic2. Set B without Basic
3. Set 1 and Basic
Etc, etc, etc
So with the recent post offering to sub in cards from a scavenged core set + Crimson Throne set, are we now over restricting class decks relative to everything else?
Given the very limited 1 deck upgrade per session and the desire to grab level 1 items when available, it seems that players who use class deck characters get fewer options to use those level 0 cards than those who shell out the extra bucks to scavenge the new core sets.

Yewstance |

You can now start a character with any level 0 card in their deck, regardless of whether it has the Basic trait or has a B or C indicator.
Foxoftheasterisk's response was accurate at the time, but the rules have been semi-formally updated. See this post by Vic, clarifying that the Hierarchy now effectively just refers to the level of your card, not the traits (except Owner), just note that I don't think the Card Guild Guide has been updated yet.

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You can now start a character with any level 0 card in their deck, regardless of whether it has the Basic trait or has a B or C indicator.
Foxoftheasterisk's response was accurate at the time, but the rules have been semi-formally updated. See this post by Vic, clarifying that the Hierarchy now effectively just refers to the level of your card, not the traits (except Owner), just note that I don't think the Card Guild Guide has been updated yet.
It would be nice to get that V6.2 ruleset. I completely missed that nugget buried in the second page of the blog post.
Thanks.