Automatic Weapons - More ammo than targets?


Rules Questions

Liberty's Edge

Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
the rules wrote:
This uses all the weapon’s remaining ammunition.

&

the rules wrote:
Each attack against an individual creature in the cone uses up the same amount of ammunition or charges as taking two shots, and once you no longer have enough ammunition to attack another target, you stop making attacks.

I'm assuming that even though you can technically have ammunition left because you cannot actually have enough to attack another target that you presumably *do not* actually have any ammunition left because of the first part?

I'm also assuming the same is done if you're firing automatically and have enough ammo to fire against Five targets but only have Three targets in the cone? You simply mag dump no matter what when using the Automatic property?


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Yes, autofire is not something you want to do all the time, because it uses all the ammo, regardless of how efficient that is.


This would be why I recommend a house rule, that autofire *only* uses twice as many shots as you have targets. Its the sci-fi future, and people presumably haven't forgotten trigger discipline. You don't *have* to empty the whole clip.


Get that conserving fusion and get your GM to agree it works with autofire.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Proper trigger discipline is possible without house rules. It just doesn't have a cone AoE.

I treat the automatic property as an "in case of swarms" button.

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