Two-Handed Fighter build help


Advice


I'm new to pathfinder and made a Dwarf Two-Handed fighter.
I'm looking for a guide on what feats to take to maximize damage and overall what to take on each level. My DM stated that we will mostly be fighting goblins. I am using a Dwarven long hammer as my weapon. I already have the toughness feat from Unstoppable as a trait. From how I made the character he uses brute force as much as possible, so single target damage is ideal. Currently I am level 3 and have Power Attack, Cleave, and Weapon Focus. I am My abilities are
Str 17
Dex 13
Con 17
Int 13
Wis 13
Cha 4 (I had a really bad roll)

Also I am currently the teams only source of good damage and the "tank".

Any advice would be appreciated, I am new to the forums too so I apologize if I missed something I should have seen or added.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

This looks like you're playing Pathfinder 1st edition, from the feats listed? You accidentally posted this in the 2E forum.

But for 1E, you can find a nice pile of class guides at the location below, which should help you.

http://zenithgames.blogspot.com/2012/11/the-comprehensive-pathfinder-guides .html?m=1


HammerJack wrote:

This looks like you're playing Pathfinder 1st edition, from the feats listed? You accidentally posted this in the 2E forum.

But for 1E, you can find a nice pile of class guides at the location below, which should help you.

http://zenithgames.blogspot.com/2012/11/the-comprehensive-pathfinder-guides .html?m=1

I'm pretty sure I'm playing 2E, which means I likely took the wrong feats by accident.


The trait and weapon are also PF1 things. Ability scores are generated differently. Is there a rolled ability score method for PF2?

I would ask the DM to confirm this is for PF2, and if it is to confirm that ability scores will not use the base generation method in the CRB. If yes to both, you should start here, with the PF2 character creation rules, and ignore the parts about ability boosts from ancestry, background, and class.


BellyBeard wrote:

The trait and weapon are also PF1 things. Ability scores are generated differently. Is there a rolled ability score method for PF2?

I would ask the DM to confirm this is for PF2, and if it is to confirm that ability scores will not use the base generation method in the CRB. If yes to both, you should start here, with the PF2 character creation rules, and ignore the parts about ability boosts from ancestry, background, and class.

He did finally reply and it is 1E so my apologies for putting this in the wrong forum


No worries! Have fun. :)


Don't worry, with a 4 CHA, you're doing 1E Dwarf just right... ;-)

There is a nice Dwarf feat chain in ARG that starts with Goblin Cleaver, getting rid of adjacent target requirement (just in reach), and later feats allow more enemy types.

I'm a fan of Rhino Charge which was in Sargava Campaign Setting, and allows Readying a Partial (Half) Charge. It requires Improved Bullrush but that seems appropriate anyways, and there is a bunch of Feats which can build on it... Specifically including Demonic Style/Momentum/Slaughter (Planar Adventures) which synergizes with Rhino Charge.

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