Custom crafting to advance class features (re: monk's robes, bane baldric, etc.)


Pathfinder First Edition General Discussion


Hello all,

I am curious how you would all read the crafting costs of items like Monk's Robes, Bane Baldric, Ring of Revelation, Soothsayer's Raiment, Gloves of Dueling, etc. into an equation.

For example, say I play a Psychic, and I have craft wondrous item. I would love to craft an item that acts similar to one of the above items, advancing my effective level for purposes of my psychic discipline by 5 (as in the case of Monk's Robes and Bane Baldric).

How would you go about figuring out the cost to craft something like that? I could just assign a value equal to the higher of these items, but I'd really like to understand how the writers came to the base prices of these items.

Would it make more sense for this effective level to apply to a specific discipline power instead of the discipline overall? How might that change the base prices involved?

Thanks!
Kaotic


Never looked at Psychic, but look at Robe of Arcane Heritage. Its Sorcerers bloodline which I feel is similar.


I doubt there's one specific formula for all of these items; increasing my level to determine a skill bonus is a lot different than increasing my level to determine sneak attack.

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