Paizo needs to fix their maps in the books


General Discussion


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So I have ran dead suns on Roll 20 when it first came out and dealt with maps that dont align the a 1 inch grid. At first I thought it was because I was using Adobe Reader and couldnt "Save As" and get the resolution I wanted to. I was wrong.

Doesnt matter how you get the image. the maps are crappy low resolution and takes a lot of time to acutally manage to get them playable. I dont know why Paizo doesnt have higher quality versions of the map added into our downloads or the PDFs themselves.

If it comes down to it I would pay money specifically for tabletop quality images for uploading into Roll 20 and such.


Pathfinder Starfinder Roleplaying Game Subscriber

They also need to fix some of their other types of maps.

The map of part of Verces in the Pact Worlds book is topologically impossible with how Verces is described.

On topic though, if a game company is going to make battle maps, they should always make them high enough resolution to fit the scale they use. It would be nice if they came with whatever book they're needed in, but if Paizo needed to, I'm sure people would be fine with paying maybe $3-5 dollars for the maps (depending on the number and quality obviously).

At least they have 2d maps. 5e's Curse of Strahd campaign comes with a big map of Castle Ravenloft, which is cool, but is in ISOMETRIC PERSPECTIVE.


It's not only the maps, also the artwork doesn't match (in quality and content), e.g. the map of the "Terminus Wild" in AotS doesn't match the description or the ships picture at all.

But the reason is simple: Art is expensive.

What you would need to fix it is Art Bible or Style Guide as well as QA. But to work with this you need an art director (someone who is an artist himself and not only a manager) and time.
Both of which costs a LOT of money (freelancer artist aren't cheap at all (and this is ok!)) and since RPGs are more or less a niche product you don't have that much money for every book.

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