Green Eyed Liar |
Does anyone know of a Myers Briggs type of questionnaire for fantasy rpgs? I am the sponsor for my campus' RPG Club, and there will be students playing both 5e and Pathfinder. Several of the kids are new to gaming.
I am envisioning something a series of questions like...
Do you want to be sneaky? Confrontational?
Do you want to blast enemies with magic? Whack them with a club?
Then, the answers can lead to suggestions, like good ancestries and classes for the types of characters they want to play.
Brew Bird |
There are a number of "RPG" personality tests out there, but I'm not sure if there are any specifically tailored to PF2. Most aren't really about picking a character for a system, though, and are more in the vein of "What Hogwarts house would you be placed into?" and similar quizzes you might find in a gossip magazine.
Perhaps you could crowdsource some questions from the forums here?
The-Magic-Sword |
Does anyone know of a Myers Briggs type of questionnaire for fantasy rpgs? I am the sponsor for my campus' RPG Club, and there will be students playing both 5e and Pathfinder. Several of the kids are new to gaming.
I am envisioning something a series of questions like...
Do you want to be sneaky? Confrontational?
Do you want to blast enemies with magic? Whack them with a club?
Then, the answers can lead to suggestions, like good ancestries and classes for the types of characters they want to play.
This one is always fun, based off 3.5: http://www.easydamus.com/character.html
Tender Tendrils |
I think to be effective it is best to write one and phrase it all as "do you want your character to be" instead of asking about the players personality traits - part of the fun of roleplaying is getting to put yourself into the role and mindset of someone different to yourself, and personality based quizzes are usually about finding what is most similar to yourself.
(For example, if there was a Winnie the Pooh rpg, personality quizzes for Winnie the Pooh usually tell me that I am donkey, and I don't need to play an rpg to live the donkey experience)
Campbell |
While not designed for role playing games the Gamer Motivation Profile and Board Gamer Motivation profile at Quantic Foundry might help you assess what players value in games. This can be really helpful in tailoring the games to what players are looking for on a game level.
Captain Morgan |
Class selection guides are helpful, though the core rulebook does a pretty good job of telling you what each class is about on their front page. I'm sure we will need one for PF2 eventually, but I dunno if we are there yet.
You know what we could use though, and I thought this thread was gonna be about? A session zero survey go help people articulate what kind of game they'd like to play in. That seems much closer to a Meyers Briggs test too.