
Xenobiologist |

1. As far as I can tell, Armor Check penalties do not penalize attack rolls. Is this correct?
2. Drawing things quickly, when action economy matters: do I ever need a separate action to draw a grenade in combat? I assume I don't need an action to draw a gun or knife.
3. SFS and languages. If I'm making a character for SFS using only the core, am I allowed to have my PC speak Nchaki, Arkanen, and/or Barathu? Am I allowed to have them grow up on Nchak or Osoro, and specifically are there any Shirren populations on those moons? I'd think there are Shirren on Nchak, but I don't know.

Master Han Del of the Web |

1) Armor check penalties do not apply to attack rolls
2) Drawing any weapon is a move action unless you have the Quick Draw feat. If you have a BAB of at least 1, you can combine drawing a weapon with using a move action to move.
3) Your character starts play with Common, your racial language (if any), and the language of your homeworld (if any). Nchaki, Arkanen, and Barathu are valid options in that regard.
Shirren are found all throughout the Pact Worlds

Neuromancer |
1) Armor check penalties do not apply to attack rolls
2) Drawing any weapon is a move action unless you have the Quick Draw feat. If you have a BAB of at least 1, you can combine drawing a weapon with using a move action to move.
3) Your character starts play with Common, your racial language (if any), and the language of your homeworld (if any). Nchaki, Arkanen, and Barathu are valid options in that regard.
Shirren are found all throughout the Pact Worlds
You also get bonus languages for ranks in culture and 1 for each INT bonus.
A high INT Operative or Mechanic can have a lot of languages