Armor proficiency feat


Rules Discussion


Is it me or you never increase the proficiency level above trained outside your class armor proficiencies, making armor proficiency feat useless as soon as you get the expert proficiency through your class features?


It isn't you.


Correct


The only way that I can see to get Expert Armor Proficiency outside of your class is through the Champion Dedication.


But Champion Dedication gives you all armors proficiencies, making the feat useless...


Pathfinder Starfinder Society Subscriber
SuperBidi wrote:
But Champion Dedication gives you all armors proficiencies, making the feat useless...

Armor Proficiency has less baggage in the short term. A character may not qualify for Champion Dedication or not want to abide by its code of conduct or be prevented from taking some other multiclass dedication feat, among other examples.


David knott 242 wrote:
SuperBidi wrote:
But Champion Dedication gives you all armors proficiencies, making the feat useless...

Armor Proficiency has less baggage in the short term. A character may not qualify for Champion Dedication or not want to abide by its code of conduct or be prevented from taking some other multiclass dedication feat, among other examples.

Yeah, you couldn't pay me to play a Champion. And the "short term" can be pretty long. A Wizard can get a lot of use out of Armor Proficiency before she gets Expert Unarmored at 13th level.


Gisher wrote:
Yeah, you couldn't pay me to play a Champion. And the "short term" can be pretty long. A Wizard can get a lot of use out of Armor Proficiency before she gets Expert Unarmored at 13th level.

And when that happens, I guess the smart thing to do would be retrain the armor proficiency feat?


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

The feat is more than likely going to fill a proficiency requirement maybe for an architype. I think the weapon training feat will do the same thing. This is a way to get it without multiclassing into Champion for armor or the Fighter for weapons. This would be my guess.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

There also is the use of the proficiency until a certain level.


SuperBidi wrote:
Is it me or you never increase the proficiency level above trained outside your class armor proficiencies, making armor proficiency feat useless as soon as you get the expert proficiency through your class features?

Yes and no.

Yes that it doesn't scale.
No to becoming useless because a build you didn't build for can match you or have 1-2AC higher than you.

If you want STR on your bard, and jesus himself gave you expert Light armor, you'd still be better off with a fullplate because you didn't build Dex in the first place. Base AC are so even now that people keep freaking up over tight math that doesn't match min maxed wizards with 20 dex at 15th.

Say you go bard. Expert light armor kicks in at 13th. Your max AC would be leather armor with +4dex, +1AC, +4prof = +9AC
The same bard who dumps dex and goes for other stats can wear the fullplate at Trainedfor cost of 2 feats and is capped at: +6AC +2Prof = +8AC.

Oh no, -1.


You know what bothers me about the whole 'Wizards don't get heavy armour Expert proficiency?'

Nobody talks about Mage Armour. People make the case that the DEX Wizard will have a +8 from Unarmoured proficiency at lv. 15, which is about equal with trained heavy armour.

Except... what is the worth of a 1st level spell slot at that level? Heck, if you are willing to sacrifice a 6th level spell slot, you get a +2 Item bonus to AC for a total +10 AC if you go unarmoured. And you can still put runes on your Explorer's Clothing.

So yeah, casters aren't supposed to use armour, big deal. If you want that concept to work, I suppose you have to wait for the APG.


The part that bothers me is that if I want to make a barbarian in heavy armor it's a waste. Once my armor proficiency increases it stops being helpful.

Worse yet is that Unarmored, Light, and Medium armor all have the same potential max bonus to AC. The difference is only dex investment, except its pretty trivial to invest in dex at each of your ability score increases from leveling.

There's little reason to increase int anymore, since more int only means more trained skills which doesn't increases proficiency. And usually either charisma or strength can be ignored on a build with little negative.


And then you train out of it. Same with the Canny Acumen thing: You get ahead the curve, for a while, and you pay an opportunity cost for it.

As for enabling heavy armour wizards and other special snowflakes... Come on, this is the CORE rule book. They are laying down the foundations and thus cater to the traditional stereotypes first and foremost. There will be support for off-colour concepts, they still want to sell boos after all.

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