Aquatic Combat vs Living Waterfall


Rules Discussion


As creatures of elemental water, you'd imagine living waterfalls would be well-suited to underwater combat. However, their primary attacks are hindered when attacking in water.

Aquatic Combat (CRB 478) wrote:
You take a -2 circumstance penalty to melee slashing or bludgeoning attacks that pass through water.
Living Waterfall (B 152) wrote:
Melee [1A] wave +15 (reach 10 feet), Damage 2d8+7 bludgeoning plus Push or Pull 5 feet

As written, it seems clear that the elemental takes the penalty to attacks.

This seems wrong to me; in my game, water elementals can attack in water without penalty. How would you all rule this in your own games?


Maybe waive the penalty for attacks and effects that have the water trait (and count all unarmed attacks by elementals as having their own trait). But I think it still makes some sense. Afterall, waterfalls are supposed to be above water.

Sovereign Court

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Another case of not reading everything...check the aquatic trait at the end of the bestiary.


Eltacolibre wrote:
Another case of not reading everything...check the aquatic trait at the end of the bestiary.

Tip of the hat to you sir. I did indeed not read that as I was preparing the encounter. Aquatic creatures are good at aquatic combat, and all is well.

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