Earlier Season secondary requirements


Pathfinder Society

2/5

I was talking to a friend of mine and he said something about the earlier seasons having very harsh secondary requirements. Like some of them were to straight out kill someone or an act that would be considered evil, when most people playing are against that. Is that true?

5/5

He probably meant the faction missions, which did require things like that on a regular basis. Those are gone now, though. Some of the secondary success conditions that have replaced them have been tough to achieve, but I have not yet seen any that I consider problematic in the way many faction missions were. :P

Dark Archive 3/5 ***

Conversely, I'd say a lot of the secondary conditions require a reorientation of priorities, compared with how PFS was played in the earlier seasons. I was looking over the secondary conditions document today and noted how many of them my groups would have failed because of the group's approach to the main mission (or because of faction missions that created the conditions of failure).

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