How to play a cleric of zon-kuthon?


Advice


I am playing in a custom made campaign with 4 other people, we have an alchemist N, a monk/cleric NG, a cavalier CG and a ranged arcane duelist bard N.

I'm thinking about making a zon-kuthon cleric who needs to act as somewhat a healer to the group and still fill the cleric's role what ever that might be.

So I'm asking help for how to play a cleric and how do you see a LE character healing other people? I imagine it might be like it's a painful process to heal.

Since I haven't found any guide which tells me how a cleric is useful to play. I mean a support? Offensive or it all? Like treantmonks guide to wizards etc.

Now I'm also asking help for a somewhat good build, not minmaxing but optimising with what I got to some extent.

Human 25 point buy
Stats:
Str:13
Dex:10
Con:14
Wis:16+2
Int:12
Cha:14

Since this is a long message, what I'm looking for is this:

-How to take LE zon-kuthon worship RP into a game where most are good or neutral characters.
-How to play a cleric so it's useful for your team.
-How to optimise it into a good build.

Thank you for your help :) and grats for reading so much but since it's roleplaying I think we all read a lot already with our books :) ''Doesn't look long in the preview to me''


Have his pain be mostly directed at himself, for one. Kuthites are, after all, sadomasochistic. He can heal the team-mates too, but he can always make it painful to do so, what with healing salt on an open wound among other creepy ideas. No need to damage them, though.


Icyshadow wrote:
Have his pain be mostly directed at himself, for one. Kuthites are, after all, sadomasochistic. He can heal the team-mates too, but he can always make it painful to do so, what with healing salt on an open wound among other creepy ideas. No need to damage them, though.

On those points I agree yes.

Do you have advice what kind of build I should make, also how should the cleric be played in combat situations?

Dark Archive

Pathfinder Lost Omens Subscriber

He should love to give and receive pain. I would make him a combat oriented character. Perhaps he needs to inflict pain on enemies in order to supress his urges to inflict pain on himself or his team. This definitely makes for a pretty twisted character but that is how I see Z. Kuthon. If he does not fight for a certain amount of time he should be cutting himself or piercing himself etc. Kind of like a vampire craves blood or a goul craves flesh.

Shadow Lodge

You might get better answers in a non-PFS forum, since this really has nothing to do with PFS. (No evil alignment in PFS)


Eric Clingenpeel wrote:
You might get better answers in a non-PFS forum, since this really has nothing to do with PFS. (No evil alignment in PFS)

Agreed...I just flagged this thread, for possible movement by a moderator to a more general forum.


Eric Clingenpeel wrote:
You might get better answers in a non-PFS forum, since this really has nothing to do with PFS. (No evil alignment in PFS)

Ah alright so the wrong place =/


Moved thread.

Silver Crusade

I know you said LE, but LN is an option too. Maybe hide the fact that you worship an evil deity.

Remember also that the favored weapon (spiked chain, right?) is weapon finesse-able. Maybe worked into a multiclass build.


Brad McDowell wrote:

I know you said LE, but LN is an option too. Maybe hide the fact that you worship an evil deity.

Remember also that the favored weapon (spiked chain, right?) is weapon finesse-able. Maybe worked into a multiclass build.

Nah, keeping the LE and staying full cleric, maybe vindicator but otherwise nothing else.

Any suggestions for a build or ways to play besides that?


Hi.. new to the board, been lurking for a while and have been playing since 1st ed...

Depending on the theme of the game, you could "downplay" the evilness a bit, so that the party members don't either kill your character or have you make aother more palatable one.

One inspirational example (thematic, although would be more inspring as a vivisectionist)
http://en.wikipedia.org/wiki/Mayuri_Kurotsuchi


Some ideas can be found here.

I had a friend once. He dislocated a couple fingers punching a wall. HE later told me the ER doctor was positively gleeful when he straightened them out, "This is going to hurt. A LOT."

Contributor

I'd ask the GM if stuff from 3.0/3.5 could be imported, get the Book of Vile Darkness, and go to whatever that spell is that lets you summon a little black bag of torture implements. Ditto various torture-themed magic items.

If that's not allowed, just get a book called Mexican Folkways, which should be at your local library, and check out all the traditional Catholic methods of mortifying the flesh, complete with illustrations. Then go look through books of historic torture instruments or search the web for them. Gaming books, for better or worse, tend to skip the most grisly.

Or just check out last week's Game of Thrones. The torture with the rat, the metal pot, and the heated poker? Actual medieval torture. It's also a way to torture someone with what you just have lying around the house, in case you can't afford those fancy choke pears and iron maidens.


darkwarriorkarg wrote:

Hi.. new to the board, been lurking for a while and have been playing since 1st ed...

Depending on the theme of the game, you could "downplay" the evilness a bit, so that the party members don't either kill your character or have you make aother more palatable one.

One inspirational example (thematic, although would be more inspring as a vivisectionist)
http://en.wikipedia.org/wiki/Mayuri_Kurotsuchi

Ah Mayuri :) sounds in a sense like a good concept, with very lose morale on the loss of life and then adding sadomasochistic nature to a character.


Kevin Andrew Murphy wrote:

I'd ask the GM if stuff from 3.0/3.5 could be imported, get the Book of Vile Darkness, and go to whatever that spell is that lets you summon a little black bag of torture implements. Ditto various torture-themed magic items.

If that's not allowed, just get a book called Mexican Folkways, which should be at your local library, and check out all the traditional Catholic methods of mortifying the flesh, complete with illustrations. Then go look through books of historic torture instruments or search the web for them. Gaming books, for better or worse, tend to skip the most grisly.

Or just check out last week's Game of Thrones. The torture with the rat, the metal pot, and the heated poker? Actual medieval torture. It's also a way to torture someone with what you just have lying around the house, in case you can't afford those fancy choke pears and iron maidens.

Yes :) I am a follower of GOT and I am aware of the torture, what about what kind of combat utility do you know for a cleric?

Might you know how to play a cleric to it's best potential in combat situations?


First question is...why would your party members want you along? A creepy dude that likes to inflict pain on himself and others is not somebody I want to go dungeon crawling with. Maybe it's just me.

Also, it would have to be a houserule, but what about allowing your healing to take the form of (for lack of a better word) empathic healing. You take upon yourself the wounds of your friends, inflicting their pain upon yourself (and possibly causing them to ever-so-briefly relive the agony of the wound) and then immediately healing said damage to yourself.

Even so, there would have to be one heckuva good reason why I would travel with such an individual if I was a good PC in a party of like-minded PC's. Good luck!


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Donate glaives to every temple of Shelyn you come across.


Sir Dante, What level are we talking about? (Playing a cleric of Gorum these days)

IMO:

channel smite, charge up your melee weapons.

Selective channel, so you can exclude (some)party members from your area effect energy channelling.

Command Undead... turn enemy forces against each other

I don't think I'd try a trip build, too feat intensive, and you need a dex of 15 for TWF, so maybe ignore the spiked chain and go for shield/morningstar? (spiked mace).

If you want a spike chain build, you'd need a dex of 15, TWF and I'd recommend guiding hand. But then you end up almost monk-like in your MAD.

Get a wand of Cure light wounds

Silver Crusade

Play Laori Vaus.


Dosgamer wrote:

First question is...why would your party members want you along? A creepy dude that likes to inflict pain on himself and others is not somebody I want to go dungeon crawling with. Maybe it's just me.

Also, it would have to be a houserule, but what about allowing your healing to take the form of (for lack of a better word) empathic healing. You take upon yourself the wounds of your friends, inflicting their pain upon yourself (and possibly causing them to ever-so-briefly relive the agony of the wound) and then immediately healing said damage to yourself.

Even so, there would have to be one heckuva good reason why I would travel with such an individual if I was a good PC in a party of like-minded PC's. Good luck!

Because in the end they might not know he is a sadomasochistic, he can do his own rituals alone in a room and be a surgeon doctor who inflicts pain when he heals people.


darkwarriorkarg wrote:

Sir Dante, What level are we talking about? (Playing a cleric of Gorum these days)

IMO:

channel smite, charge up your melee weapons.

Selective channel, so you can exclude (some)party members from your area effect energy channelling.

Command Undead... turn enemy forces against each other

I don't think I'd try a trip build, too feat intensive, and you need a dex of 15 for TWF, so maybe ignore the spiked chain and go for shield/morningstar? (spiked mace).

If you want a spike chain build, you'd need a dex of 15, TWF and I'd recommend guiding hand. But then you end up almost monk-like in your MAD.

Get a wand of Cure light wounds

Ah atm it's lvl 4 but this is in case my current character dies so let's say lvl 5 since we are so close to that.

Also why do you need TWF for spiked chain?


FallofCamelot wrote:
Play Laori Vaus.

Could take some inspiration from there I guess, but won't copy her personality.


Sir Dante wrote:
darkwarriorkarg wrote:

Sir Dante, What level are we talking about? (Playing a cleric of Gorum these days)

IMO:

channel smite, charge up your melee weapons.

Selective channel, so you can exclude (some)party members from your area effect energy channelling.

Command Undead... turn enemy forces against each other

I don't think I'd try a trip build, too feat intensive, and you need a dex of 15 for TWF, so maybe ignore the spiked chain and go for shield/morningstar? (spiked mace).

If you want a spike chain build, you'd need a dex of 15, TWF and I'd recommend guiding hand. But then you end up almost monk-like in your MAD.

Get a wand of Cure light wounds

Ah atm it's lvl 4 but this is in case my current character dies so let's say lvl 5 since we are so close to that.

Also why do you need TWF for spiked chain?

you don't. many people are just remembering some past edition where it used to be a double weapon. now it's just a 2hander. doesn't have reach anymore, it's effectively weaker than a heavy flail at the moment. unless you worship Zon-Kuthon and it's practically your only choice, but the longspear in conjunction with either the spiked gauntlet or the cestus is the superior option.


Quote:
you don't. many people are just remembering some past edition where it used to be a double weapon. now it's just a 2hander. doesn't have reach anymore, it's effectively weaker than a heavy flail at the moment. unless you worship Zon-Kuthon and it's practically your only choice, but the longspear in conjunction with either the spiked gauntlet or the cestus is the superior option.

Iknew they had nerfed it (no reach), I hadn't realized the over-nerf. I apologize. I never used the spiked chain in previous editions either.

Go for longspear and spiked gauntlet/cestus, then.

Silver Crusade

Sir Dante wrote:
FallofCamelot wrote:
Play Laori Vaus.
Could take some inspiration from there I guess, but won't copy her personality.

Best. NPC. Ever.


darkwarriorkarg wrote:
Quote:
you don't. many people are just remembering some past edition where it used to be a double weapon. now it's just a 2hander. doesn't have reach anymore, it's effectively weaker than a heavy flail at the moment. unless you worship Zon-Kuthon and it's practically your only choice, but the longspear in conjunction with either the spiked gauntlet or the cestus is the superior option.

Iknew they had nerfed it (no reach), I hadn't realized the over-nerf. I apologize. I never used the spiked chain in previous editions either.

Go for longspear and spiked gauntlet/cestus, then.

simple weapons are so much better than people give them credit for. and most classes get proficiency with them for free. a single feat even gives you the whole list of them if you don't have them already.

dsgger and morningstar reduce the size of the golf bag by dealing 2 damage types. the dagger can also be augmented by a trait

longspear is a reach weapon for those without martial proficiency

cestus/spiked gauntlet give you the ability to always threaten the 5 foot section, whether you wield a ranged weapon, a reach weapon or a spell.

sling is better than a bow for the first 5 levels and remains useful later for lobbing alchemical vials at the enemy from further away

club is free and quarterstaff is a free double weapon for those who want to utilize it in a 2WF build.

sickle and hanbo are finesseable tripping and disarming weapons

there is more to a weapon than it's base damage dice.


Shuriken Nekogami wrote:
darkwarriorkarg wrote:
Quote:
you don't. many people are just remembering some past edition where it used to be a double weapon. now it's just a 2hander. doesn't have reach anymore, it's effectively weaker than a heavy flail at the moment. unless you worship Zon-Kuthon and it's practically your only choice, but the longspear in conjunction with either the spiked gauntlet or the cestus is the superior option.

Iknew they had nerfed it (no reach), I hadn't realized the over-nerf. I apologize. I never used the spiked chain in previous editions either.

Go for longspear and spiked gauntlet/cestus, then.

simple weapons are so much better than people give them credit for. and most classes get proficiency with them for free. a single feat even gives you the whole list of them if you don't have them already.

dsgger and morningstar reduce the size of the golf bag by dealing 2 damage types. the dagger can also be augmented by a trait

longspear is a reach weapon for those without martial proficiency

cestus/spiked gauntlet give you the ability to always threaten the 5 foot section, whether you wield a ranged weapon, a reach weapon or a spell.

sling is better than a bow for the first 5 levels and remains useful later for lobbing alchemical vials at the enemy from further away

club is free and quarterstaff is a free double weapon for those who want to utilize it in a 2WF build.

sickle and hanbo are finesseable tripping and disarming weapons

there is more to a weapon than it's base damage dice.

What about Chain spike, I think it is a good weapon with disarm and trip.

You gain the profficiency of your god, so 2d4 + those two, makes it a formidable melee weapon IMO and it's cool in RP sense :)
I also think basic weapons are great, I think they are often equal to martial and exotic weapons.

What spells would you choose and what's your opinion on the holy warrior? you gain d10, full bab but lose 2 domains.


FallofCamelot wrote:
Sir Dante wrote:
FallofCamelot wrote:
Play Laori Vaus.
Could take some inspiration from there I guess, but won't copy her personality.
Best. NPC. Ever.

Agreed, she is fantastic.

Do you have any spell suggestions for a cleric and how to work out in combat?


Here's a guide you might want to look at. I believe ZK is mentioned at a few points (domains, for example. ZK clerics get access to a few nice ones. Darkness, I'm looking at you).


Raje wrote:
Here's a guide you might want to look at. I believe ZK is mentioned at a few points (domains, for example. ZK clerics get access to a few nice ones. Darkness, I'm looking at you).

Thank you ^^ I read the guide and it helped me a lot and changed my opinion a bit toward's Urgathoa :) since I've tried her cleric once before and seem to drift towards her loving embrace again.

If you have any experience playing cleric's, I'd be glad to hear your playing style with clerics :)

Thanks for the link and help :)

Contributor

I'd suggest you look up the spell Sympathetic Wounds in Gods & Magic. It lets a cleric of Zon-Kuthon do a version of Shield Other where they transfer their own wounds to the target.

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