Louis Agresta
Contributor
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| 6 people marked this as a favorite. |
Hey everyone,
I thought I'd take a moment to make a formal announcement here. Some of you may have heard The Jade and me talking about our upcoming Starfinder scifi-horror project, Grimmerspace, which will also help launch our company Iron GM Games.
You might not have heard we teamed up with Sean Astin (Lord of the Rings, Stranger Things) on it, that we launched a new website, or that some of our writers might be *cough* familiar *cough*.
On the site you can check out a bit of what we've been up to, catch a first look at Grimmerspace art, and watch a short video of Sean explaining the project. The Jade and I pop in briefly at the end of the vid, see if you can spot us!
We really appreciate you taking the time to check out our efforts. The site is over at: www.grimmerspace.com
Thank you,
- Lou
PS If you want to stay in the loop or be first to get the free Richard Pett adventure we'll be giving away, please consider signing up. We'll notify you when it's out. And if you like what you see at grimmerspace.com, please consider sharing the site with gamers who might like it too. Shares mean the world to us.
| The Jade |
Yes, delight at the sight of my decapitated head in that video. Good thing I'm iron-golem-blooded or that mighta killed me. People are impressed with how easily my noggin tears off, but the secret is remembering to perforate the neck first. #lifehack
And Lou is so blue in the video. Let that be a lesson to all: Do not EVA without a spacesuit.
| The Jade |
I don't see much mention of Wesley Snipes? He still involved?
Hey there, Ianesta... He's no longer involved with Grimmerspace. We were connected to him through a third party who set up the deal but then couldn't get him to return our contract signed. Repeated attempts to reach him failed. We waited for many months for any sign of life but eventually realized we could either keep waiting for him because, after all, we were told that we could announce his involvement and so we did, or we could just move on without him and give gamers the game we'd promised them. So much work was put into this game already that losing one big name was not going to hobble things any more than the delay it had already caused. However, during that delay we were also writing, editing, art designing, spending whatever money and time we had to add to the book and adventures. If you check out our website you'll likely get a sense of how much effort we're putting into this. So in a strange way, although humbling, the forced delay would wind up making our project much stronger.
| ograx |
What is Sean Astin's involvement?
Is he just a celebrity attached to a product to generate interest?
I am pretty sure he doesn't play Starfinder as I don't think he made any mention of it in the video so I'd like to know why involve him?
I'm going to back this project either way but having a guy like that who proabably isn't a cheap addition makes me a little bit more iffy on a kickstarter.
Louis Agresta
Contributor
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| 3 people marked this as a favorite. |
What is Sean Astin's involvement?
Is he just a celebrity attached to a product to generate interest?
I am pretty sure he doesn't play Starfinder as I don't think he made any mention of it in the video so I'd like to know why involve him?
I'm going to back this project either way but having a guy like that who proabably isn't a cheap addition makes me a little bit more iffy on a kickstarter.
Hi Ograx,
Well to begin with, Sean does not get paid a single dime from this. Nada. Not before, during, or after the Kickstarter. All of his time and effort is donated free from friendship, from love of gaming and gamers, and from love of story.But you're right. Sean's time isn't cheap. Even though Rone (The Jade) and I are funding this Kickstarter with what amounts to our life savings, we couldn't afford what it costs to get a guy like Sean to do even that one vid you saw on Grimmerspace.com.
When we asked Sean to work with us on Grimmerspace, we we had this whole complicated pitch worked out, our BIG PLAN to convince him… and he said, “What are you doing? Stop. Of course I’ll help.” He cut right through it and took all our wind away. Just like that. He told us he'd help because story was worthy, because our story was worthy (his words exactly). It was pretty humbling. Sean’s just... like that.
To answer your question more directly, though, Sean is a friend of Rone’s and mine. And the three of us had been working together (and continue to work) on a totally different RPG-related project from before this one. It’s fair to say that Rone and I introduced Sean to gaming. And while, no, Sean doesn’t play Starfinder (yet), he gets gaming; he’s an accomplished director and writer in his own right; and he has an eye and heart for story like no one else. He’s also, like I said, a really incredible guy.
For Grimmerspace, Sean’s agreed to be a Creative Developer. Meaning, he will review the setting material and adventures submitted by designers, suggest adjustments, and recommend improvements; for example, “Make it cooler here and do it this way instead” or “Really? This doesn’t makes sense because of abc” or “What if we added xyz to these aliens?” Or “I don’t like that storyline, what about this one instead?” And “Wouldn’t it be awesome if…”
Sean will also identify aspects of Grimmerspace best suited to further development in other media like film and television. Specifically, he’ll help us keep Grimmerspace cinematic and suited to adaptation.
Creative Development is important. It’s one of the roles that James Jacobs fills on the Pathfinder AP line, for example, and Rone and I will also act as Creative Developers on Grimmerspace (as well as Designers). Essentially, Creative Developers are the source of feedback the designers receive after turning in their first drafts.
Sean has already given us feedback on the initial Grimmerspace material, and we’ve made adjustments based on his suggestions. And, while we have to work with him via Skype and email more often than we can get together, we expect his input will continue to improve the setting and storylines of Grimmerspace.
I hope that clarifies and answers your question?
Louis Agresta
Contributor
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Lou, I'll be unable to back this on kickstarter because I have my own 3rd party project to put together. But good luck with the kickstarter!
No worries! May you win the lottery in the meantime and be able to do both! Barring that, good luck with your project. Send me a PM or post on my personal Facebook page when you come up for air, please. I'd love to hear about it!
Louis Agresta
Contributor
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Thanks for that answer that is very interesting to say the least. It is awesome to hear you guys have a friend like that who is willing to go to bat for you and help you promote your product!
And to work so hard on it, the guy's a creative powerhouse! We are lucky, thank you. And very grateful. Help like his and from all the other talented people contributing to Grimmerspace has been both humbling and uplifting. It's nerve wracking to risk so much to bring a dream to life and deeply gratifying when friends, professionals, and the community all respond so positively as they have so far!