AD&D (2nd Ed.) Koalinth


Conversions


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I was a bit bored today so I pulled out my Monstrous , My Complete Book of humanoids, Issue 250 of Dragon Magazine (for the Heroes of the Sea Article) and Of Ships and the Sea and started comparing the Hobgoblin and the Koalinth, pulling out main elements. once that was done, I compared the 2nd Ed. Hobgoblin with its Pathfinder counterpart to get my benchmark.

Here is my final product (CC and suggestions are always welcome)

Koalinth are marine creatures closely related to surface-dwelling hobgoblins. They stand about 5’ tall, with sleek, muscular bodies. Their fingers and toes are webbed, and they have gill slits in their necks. Their skin is light green and covered with patches of dark green, aqua, or blue hair. Their faces have been compared to seals, and large male koalinth have enlarged noses like elephant seals. Male koalinth also share the aggressive behavior and loud bellow of elephant seals. Koalinth, like surface-dwelling hobgoblins, live in a rigidly organized, militaristic society. Their tribes are fiercely territorial and war with each other and with other aquatic races when their territory is compromised. They make their homes in caverns in shallow waters, ranging from subarctic to tropical seas.

Ability Score Racial Traits Koalinth are fast and hardy. They gain +2 Dexterity, and +2 Constitution.
Type Koalinth are humanoids with the Aquatic and the goblinoid subtype.
Size Koalinth are Medium creatures and thus have no bonuses or penalties due to their size.
Slow Koalinth has a base speed of 20 feet.
Racial Buoyancy -50[smaller]A[3smaller]; Depth Tolerance 800 feet

Amphibious Koalinth are amphibious and can breathe both air and water.
Camouflage (Water) Members of this race gain a +4 racial bonus on Stealth checks while within that terrain type.
Deepsight Koalinth are specially adapted to the lightless depths of the oceans, but not to air-filled environments. They can see in the dark up to 120 feet while underwater, but do not gain this benefit out of water.
Swim Koalinth have a swim speed of 30 feet and gain the +8 racial bonus on Swim checks that a swim speed normally grants.

Languages Koalinth begin play speaking Common and a dialect of Goblin. Koalinthwith high Intelligence scores can choose from the following: Aboleth, Aklo, Aquan, Draconic, Elven, and communicate

Note Due to their Subtype, Stealth & Swim always considered Class Skill.

Height 50 male, 48 Female
Modifier +1d8
Weight 155 male, 135 Female
Modifier x4
Base Age 14
Modifier Intuitive 1d4, Self-taught 1d6, Trained 2d6
Maximum Age 60 + 2d20

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