| MerlinCross |
I saw this in Mr Plugg's inventory. Short run down;
Quote:
Any creature attempting to intimidate or demoralize a target wearing shackles of compliance gains a +4 bonus on Intimidate checks. In addition, the holder of the manacles’ key can cast command (DC 25) on the wearer of the shackles three times per day.
Shackles of compliance have hardness 10 and 10 hit points, and a DC 30 Disable Device check is required to pick the shackles’ lock. A manacled creature can break free with a DC 28 Strength check or DC 35 Escape Artist check
Anyone actually see this in use? By PCs or against them? I'm not sure I would actually have Mr Plugg use this on a PC(Debates of taking away player agency even more considering Book 1), but any one else have history of this?
Thinking about having Mr Plugg use these on one of the party's friendlier NPCs that's helpful/useful but not relied on like say Sandara. Like say Owlbear after the fight.