Updated Rise of the Runelords Adventure Path modules?


Customer Service


Hi!

I have PDF files from the Rise of the Runelords dating back to 2007 and it looks like they were created when Paizo was still working on the Pathfinder 1.0 rules and are thus in the 3.5 format.

Have the 6 modules been updated to the Pathfinder rules and, if so, is it possible to get PDF files of these updated modules (possibly replacing those in My Downloads)?

I've come back to RPG after a 10-year hiatus and having to convert monsters and calculating XP sound a bit too daunting for my rusty GMing skills and an updated version of the Rise of the Runelords would be more than welcome! :)

Thanks!

Grand Lodge

Adventure Path Charter Subscriber

You're looking for the Rise of the Runelords: Anniversary Edition. It's a compiled hardback that's been updated to PF1. Plus, there's some additional content and updates that are included. The original PDFs have never been updated to PF1.

I ran the first few chapters in PF using the 3.5e PDFs without any problem. You really don't have to convert anything. just look up the PF monster stats on something like Archives of Nethys or d20PFSRD and use the stats there. Anything else, you can basically run as is. As you gain confidence as a GM, you can start tweaking things.

I don't use XP. Instead, I tell the players to level when they get to a proper point in the story. Going XP-less has several advantages.

Hope that helps!

-Skeld

Customer Service Representative

Hello Remy,

Skeld provided entirely accurate and thorough information, so I'm mostly just confirming what's already been said. Unfortunately those old PDFs will remain in their current state and we cannot provide updated ones to replace these, but the Rise of the Runelords: Anniversary Edition is exactly the update you are wanting.

Grand Lodge

3 people marked this as a favorite.
Adventure Path Charter Subscriber

Skeld is smart and knowledgeable.

Be like Skeld.

-Skeld


Thanks for your answers!

As for gaining confidence as a GM, I'm already tweaking the Master of the Fallen Fortress module to integrate it between the Beginner Box adventure (Black Fang's Dungeon) and the Rise of the Runelords. So, out are the troglodytes and I'm replacing them with goblins that have been "fused" with other species by an hobgoblin priest of Lamashtu (foreshadowing the events in RotL). There's even a half-dragon goblin, a poor victim of Tesskar's experiments! :)

And Black Fang has been recasted as a red dragon (its name comes from the fact that its teeth are strangely black), so that this dragon will become the red dragon from the fourth episode of the RotL (Longtooth). This way, the players will have a recurrent enemy throughout my campaign.

After 10 years of not being a GM, I'm surprised I still "have the touch"! :)


1 person marked this as a favorite.
Skeld wrote:

Skeld is smart and knowledgeable.

Be like Skeld.

-Skeld

Don't tell me these things.

- Raul Duke.

Community / Forums / Archive / Paizo / Customer Service / Updated Rise of the Runelords Adventure Path modules? All Messageboards
Recent threads in Customer Service