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Okay, so my group of friends is slow to jump on the PFSACG wagon, so we're playing through Season 0 right now as our first foray into organized play.
I'm using Tarlin from the Cleric Class Deck and pretty happy so far, having completed Adventure 1. Looking forward to Adventure 2 and level 2 cards, I'm really at a loss for what upgrades I want or should be looking for.
Here's my current decklist:
Longsword, Mace, Morningstar +1, Quarterstaff
Augury, 2 x Cure, Find Traps
Chain Mail, Wooden Armor
Sage's Journal
Retainer
3 x Blessing of Iomedae, Blessing of the Gods.
For some context, we are playing as a private group with the same 3-4 characters each session. Other characters are Bard/Siwar, Ranger/Agna, and sometimes Rogue/Merisiel.
The obvious get to me is the Greatclub +1, but beyond that I'm at a loss as to how to improve this deck over the next 4 scenarios.
Any suggestions?

wkover |

We're halfway through Season 0 right now (our group = Nok-Nok, Oloch, Gronk, Aric/Red Raven), and passing non-combat checks is always important. Ships, barriers, etc. Though there's plenty of combat as well.
I guess the obvious question: Are you using an Ultimate Deck? That would increase your options. Ultimate Combat would give you access to additional 2-handed weapons (e.g., Earthbreaker B, Boarding Pike B [good on ships!], Shieldsplitter Lance 1, Tripartite Spear 2, Shock Glaive 2), Four-Mirror Armor, Gem of Physical Prowess (for NC checks), etc. And eventually a Grappler's Mask to help even more with non-combat checks (level 3).
S&S has a bunch of constitution checks. So Cayden Cailean blessings couldn't hurt. I don't remember many Charisma checks (Iomedae).
And your armors could use an upgrade or two.
Anyway, have fun!
Side note: Did you start with the Iomedae blessings in your deck? If so, they should be Blessings of the Gods instead. Iomedae blessings don't have the Basic trait, so you'd need to get them as upgrades.