Cleric Strength Domain - Question about Strength Surge (Sp)


Rules Questions


So I'm looking at the Cleric Strength Domain and under Strength Surge and it states "For 1 round, the target gains an enhancement bonus equal to 1/2 your cleric level (minimum +1) to melee attacks". Am I correct in reading this that it is a + 1 bonus to attack rolls, or is it like an enhancement to a weapon enchantment which is + 1 to hit / + 1 to damage?

Comparing it the Strength sub-domain of Ferocity its description is a little clearer stating, "Ferocious Strike (Su): Whenever you make a melee attack, you can designate that attack as a ferocious strike. If the attack hits, it deals additional damage equal to 1/2 your cleric level."

Based on the description under Ferocity would lead me to believe that the Strength Domain ability is about HITTING, where as the Ferocity sub-domain ability is about HURTING.

Which is the right interpretation? + 1 / + 1 or Hit vs Hurt?


Lazlo.Arcadia wrote:
So I'm looking at the Cleric Strength Domain and under Strength Surge and it states "For 1 round, the target gains an enhancement bonus equal to 1/2 your cleric level (minimum +1) to melee attacks". Am I correct in reading this that it is a + 1 bonus to attack rolls, or is it like an enhancement to a weapon enchantment which is + 1 to hit / + 1 to damage?

Your reading is correct; it does not help with damage. (If you want a weapon analogy, think of a non-magical mwk weapon, which has a +1 enhancement on attacks but nothing to damage.)


Cool, I've never looked at it this closely but I'm currently working on a battle cleric and it has suddenly become relevant. Thanks for the response.

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