Wounding vs power armor


Rules Questions


2 people marked this as FAQ candidate.

I was wondering, wounding when you roll the d20 can do the following effects:
Eye: lost eye, -2 perception
Leg: Severed limb, -10 land speed
Arm: Severed limb, lose a hand
You can loose an Eye, Leg or Arm.
1)The question is, how to treat this effects while using PA?
2)PA, while at medium size uses your arms and legs (applying wounding it's logical)the armor would loose its arm or leg too or only you?
When working with a Large or bigger PA you are inside a cockpit, how the wounding works?
3)It's the armor that looses those parts or you?
4)If the armor looses those parts what happened to it's hardness?
5)And, since the Large/Larger PA does not use your limb, how would that affect you (your speed it's the armor's speed, your hands are not the PA hands)


I'm not sure. I guess it's really how the GM would want to handle the 5% chance of something like that happening.

From a fluff standpoint, if can go both ways. Say the arm, severing the arm of the bot is easy to see. The other could be the idea of leaping at the cockpit blade-first (my favorite wound weapon is the Plasma Sword so it's my imaginary weapon in the scenario), the blade then sliced through the armor and imbedded into the shoulder losing the arm.

I've marked this for FAQ, in case there is a designer intent on this one, as I don't make either assumption for the large-size power armor.


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Personally i would handle it as feedback, explosion or some other internal malfunction that was caused by the damage to the suit. So for instance if the suit takes a wounding affect maybe a panel blows out taking the pilots eye, hand, leg or whatever with it.


Vexis that is so awesome! Amazingly brutal. LOL
Thanks alot, never thought in that way.

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